SKU: 31082227161
gravel bike 2017

gravel bike 2017 Used Specialized S-Works CruX, GRX Di2, Carbon Fiber Gravel Bike-2017, 58cm

Sale price$19.85 Regular price$22.05
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Description

gravel bike 2017 Used Specialized S-Works CruX, GRX Di2, Carbon Fiber Gravel Bike-2017, 58cmMSRP $9,000 Brand Specialized Model S Works CruX Size 58 cm Fit Range 511 63 Frame Material FACT 11r Carbon Fiber Weight 18lbs 07oz Year 2017 Build Fork FACT Carbon Brakes Shimano GRX Di2 hydraulic disc Shifters Shimano GRX Di2, 2x11 speed Front Derailleur Shimano GRX Di2 Rear Derailleur Shimano GRX Di2 Crankset S Works Carbon, 175mm Bottom Bracket CeramicSpeed Cassette Shimano HG 800, 11 speed, 1134t Chain Shimano 11 speed Handlebar Easton EC 70,

MSRP $9,000
Brand Specialized
Model S-Works CruX
Size 58 cm
Fit Range 5’11” – 6’3”
Frame Material FACT 11r Carbon Fiber
Weight 18lbs 07oz
Year 2017
Build
Fork FACT Carbon
Brakes Shimano GRX Di2 hydraulic disc
Shifters Shimano GRX Di2, 2x11-speed
Front Derailleur Shimano GRX Di2
Rear Derailleur Shimano GRX Di2
Crankset S-Works Carbon, 175mm
Bottom Bracket CeramicSpeed
Cassette Shimano HG-800, 11-speed, 11–34t
Chain Shimano 11-speed
Handlebar Easton EC 70, Carbon
Stem FSA OS 99, Carbon
Seatpost Pivot, Carbon Fiber
Saddle WTB Volt, Titanium Rails
Wheelset Reynolds ATR, Carbon Fiber
Tires Pirelli Cinturato 700x40c, tubeless-ready
Bike ID 9876543212094
Why We Love It A pro-level CX race frame with electronic GRX Di2 and carbon wheels—light, fast, and ready for cyclocross or mixed-terrain.
Bike Condition Excellent—freshly tuned, brakes and Di2 shifting are crisp; wheels true; ready to ride.

Fit Range 5’11” – 6’3”
A. Effective Top Tube 569 mm
B. Seat Tube 570 mm
C. Seat Tube Angle 73°
D. Head Tube Angle 72.5°
E. Head Tube 170 mm
F. Stack 597 mm
G. Reach 387 mm
H. Standover Height 835 mm
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Exchange/Return Notes
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SKU: 31082227161

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Mike
West Palm Beach, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
Charlottesville, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Whiting, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Chelsea, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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asldkfjoewe
Waukegan, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017

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